Rendering any project with UltraKey Causes PPro CS6 to Crash
I have a fairly simple project - just a few clips, no transitions, but there is one segment where I use Ultrakey to key out a green screem, and replace it with a background shot that appears to be...
View ArticleRe: Rendering any project with UltraKey Causes PPro CS6 to Crash
What happens when you diable hardware MPE?
View ArticleRe: Will AMD and Radeon graphics in a PC not work at all with Premiere Pro CS6?
The monitor resolution is BELOW minimum requirements. PR may not install at all and if it does install, you will not be able to see parts of the UI, so you have to work in the blind, guessing at where...
View ArticleRe: Why wont premiere pro cs6 update.?
Try updating from Bridge or AAM while PR is not running.
View ArticleRe: Can't select transition
Reason #44 why I like CS5x better. Before they tweak this issue I hope that they give me my transport tools back. The more I edit with CS6, the more agravated I get about it. This issue is a pain as...
View ArticleRe: Why wont premiere pro cs6 update.?
Exactly how do i update from bridge, rarely use it sorry and what is AAM?
View ArticleRe: Rendering any project with UltraKey Causes PPro CS6 to Crash
I just tried turning off hardware MPE, and it compiled just fine! The rendered video is much more jerky than the original, however. So, other than "you can't use Hardware MPE when using Ultrakey!",...
View ArticleRe: Has the clip marker problem been resolved in Premiere cs6?
Thanks. Here's hoping enough people feel the same so the situation get's corrected.
View ArticleRe: Has the clip marker problem been resolved in Premiere cs6?
Clip markers that cannot be navigated to are pretty useless. I know, right? This is definitely a half-feature without that easy navigation in the sequence. It's like a car without an engine. It'll...
View ArticleRe: Is auto save working now in 6.0?
It didn't start overwriting starting at #1 I've not heard of this happening before. PP has always started resaving at #1, as verified by the Date Modified.
View ArticleRe: Has the clip marker problem been resolved in Premiere cs6?
Well you can shift M through them in the source, but it doesnt move the cti on the timeline. it also doesnt show the marker icon anywhere in the program window if yorue over one with the cti.
View ArticleRe: PPCS6 Render freezes at 100% and never finishes
Hi Jim, It's been frozen at 100 % for several hours (3 or 4)Should I leave it working for the rest of the night? I don't know if I should cancel the muxing process. It'll take like 8 hours to export...
View ArticleRe: PPCS6 Render freezes at 100% and never finishes
Sorry, Yeah. I meant exporting. Exporting the final project. Best regardsRafael Segovia0034 682-304-074r.segovia_@hotmail.com Date: Wed, 20 Mar 2013 15:31:24 -0700From: forums_noreply@adobe.comTo:...
View ArticleRe: PPCS6 Render freezes at 100% and never finishes
The muxing can take quite a while. If you are on Window open the Windows Task Manger and then click on the Resource Monitor.There you will be able to see the disk I/O. It will show you what files are...
View ArticleRe: Installation Problem
I've find a solution : http://mobasoftware.com/symmover.phpHere the step i will do :- Do enough place on my SSD for premiere- Installe premiere on my ssd- Move to my hdd with the soft- Enjoy
View ArticleRe: I loose the rendering everytime I reopen Premiere CS6
I just filed a bug report. I also just ran updates on my Decklink card and NVIDIA gtx 680 (none available for Adobe). I can't re-create the tab away loss - but the open/close render loss does still...
View ArticleShortcut keys for the Start/End work area?
Hey guys,Does anyone know if any shortcut keys exist for setting the Start and End points for the work area (i.e. grey bar with orange endpoints above timeline)? On a large timeline, I usually have to...
View ArticleRe: Is auto save working now in 6.0?
As a test, I set autosave frequency to 1 minute and max versions to 5, and here's how it works in 6.0.2:(Alan covered most of this correctly already so apologies if I'm repeating) It saves these...
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