I've already submitted one (Jan 18 never heard back). I was hoping there was a work-around someone knew about.
Here's my request copy/paste.
Title:
Immediate ability to edit multi-camera scene without need to pre-process audio.
How:
To play a scene that I'm working on, often it is necessary to pre-render audio. If the scene consists of multi-camera & multi-audio source with many cameras, this can take hours (on IMHO decent hardware).
But, if I simply want to scrub the timeline, Premiere is capable of emitting audio indicating how the timeline sounds at that moment.
I need some IMMEDIATE ability between the two... it need not sound any better than scrubbing... maybe the audio drops out or just doesn't sound quite right. But I need the ability to scrub/play at 1x speed without waiting hours for pre-render of audio.
Maybe pre-render can be temporarily disabled. Maybe it is a new type of "play". Maybe it is a scrub locked to 1x speed.
Why:
My project consists of ~50 lectures. Each lecture is multi-cam coverage with additional audio channels. To edit any individual lecture this is (barely) passable, so long as I'm not flipping between lectures which often requires a re-render of the pre-rendered audio.
But all these lectures are now to be used in a single timeline. I'd like to copy moments from individual lectures, but I can't review any edited lectures without re-rendering that audio. Even just to identify a snipped of audio... scrubbing is to hard to control speed to make the audio intelligible. Play almost always triggers audio pre-render taking ~1h.
So to skip thru various lectures looking for key moments is impractical.
As a work-around I'm using rendered MP4 and importing that, just so I can brainstorm final project easier. But I should really be able to easily pull from my edited lecture timelines, and so have access to multiple audio channels and camera angles right now. I only import rendered MP4 because I can't wait an hour just to identify and copy a 5s moment of audio.